This includes looking into if she has too many grenades, or if her damage is just too strong or too reliable. “We’re also assessing some balance tweaks to Raze regarding her overall power relative to other agents in the roster. “Strategically, this feels similar to how you wouldn’t try solo pushing against an enemy Cypher when he has his ultimate up, as you might risk dying, being interrogated, and giving away the rest of your team’s position. For example, when you hear an ult being used, maybe you’ll try not to take sites as a group rush and instead spread out. “Bear in mind that we still expect you to respect the rocket when it’s in play-planning around when it’s available in the round. “As an example, when Raze equips her rocket or fires it from a distance, you should be able to clearly hear and identify the oncoming threat. This is definitely an area for improvement for us that we’re actively working on now. “You should feel that you’re equipped with the proper gameplay information, and that when you die and your opponent makes a good play: it’s on you.
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