Artists can now customize their scenes, taking full advantage of ray-traced lighting, ground shadows and volumetric effects as they animate. Procedural Clouds – Instant clouds have been added to the V-Ray Sun and Sky system, removing the need to settle for a static HDR or a cloudless sky. Since its initial launch, 1,500 assets have been added, including detailed vegetation, urban textures and photorealistic materials. New Chaos Cosmos Assets – In the last year, Chaos Cosmos has exploded across the VFX world for the way it fast tracks previz work.Artists can also start generating more realistic volumetric effects for clouds, smoke and more with new support for anisotropic scattering, or easily create volumetric masks by exporting Cryptomatte elements without using the Volumetric Geometry mode.Īdditional Features and Improvements Include: In addition, V-Ray 6 introduces support for Houdini’s native ocean tools, giving users more control and faster rendering speeds, without the need for texture baking. Artists can now streamline layout, lighting and look dev in a single workflow that builds real-time feedback directly into the Houdini viewport. V-Ray for Solaris has also been upgraded, moving to a fully featured Hydra delegate to help artists utilize the full power of SideFX’s USD-based tools. Today, artists can render them at the height of photorealism, using an Academy Award-winning renderer. Houdini 19.5 not only completed the hair toolset, but continued to build up Pyro’s smoke and fire simulations, Solaris Render Region capabilities, and more. With full support for Houdini 19.5 and Solaris, V-Ray 6 can create feature-quality renders at any stage of the process, giving life to gripping procedural creations - from look dev to final pixel. 13, 2022 (GLOBE NEWSWIRE) - Today, Chaos releases V-Ray 6 for Houdini, a new update to their production renderer for high-end VFX and animation.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |